STOP THINK GO & CHOOSE Digital Game Impulse Control Decision Making GRADE 1-3
$1.50
Are you looking for a fun, interactive way to help young students strengthen impulse control, decision-making, and self-regulation skills in a way that actually keeps them engaged? Our STOP, THINK & GO: Row to Grow is our exciting digital game designed to help students in Grades 1–3 practice important social-emotional learning (SEL) and impulse control skills through hands-on gameplay, critical thinking, and child-friendly scenarios. Using a fun “Row to Grow” game format, students answer questions, think through choices, and work toward building four in a row while learning valuable self-regulation strategies along the way.
Our interactive PowerPoint game is perfect for school counselors, SEL lessons, behavior support groups, classroom guidance, special education settings, and individual counseling sessions.
WHAT’S INCLUDED:
- 36 impulse control and decision-making questions
- Multiple choice format with 1 correct answer and 3 incorrect answers
- Interactive “Row to Grow” digital gameplay
- Automatic slideshow functionality for easy use
- Easy-to-follow teacher instructions
- Whole-class, small group, or individual play options
SKILLS TARGETED:
- Impulse control
- Stop and think strategies
- Self-regulation
- Emotional regulation
- Decision-making skills
- Problem-solving
- Social skills
- Behavioral awareness
- Executive functioning skills
- Listening and thinking before acting
WHY EDUCATORS LOVE THIS GAME
- Keeps students actively engaged
- Encourages critical thinking and discussion
- Makes social-emotional learning fun and interactive
- Helps students practice real-life decision-making
- Great for reinforcing positive behavior strategies
- Easy prep — just open and play!
Our game supports students in learning how to pause, reflect, and make safer, more thoughtful choices in everyday situations. The interactive game format helps build engagement while reinforcing essential emotional regulation and impulse control skills in a supportive, age-appropriate way.
This interactive PowerPoint™ game can be assigned through Google Classroom™ or another learning platform; however, students must have desktop-installed Microsoft PowerPoint to fully play and access the game features. This resource is not compatible with Google Slides™ or PowerPoint Online and may not function correctly if opened outside of the PowerPoint desktop application. Alternatively, the game can be played as a whole-class activity using the teacher’s computer and projected for students to participate together.
Sold By: All Therapy Resources
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